Data controller
Kudbi Enterprise, Kazakhstan
Privacy contact
privacy@monsterko.app
App
Monster KO (com.monsterko.game)

This policy explains what the Monster KO game (the “Game”) collects, why, who else handles it and what you can do about it. The short version:

  • The camera never leaves your phone. Pose tracking runs on the device. No video, photo or body landmarks are recorded, uploaded or shared.
  • You can play without an account. As a guest, your progress stays on your phone.
  • No ads and no tracking. We don't use advertising IDs, ad networks, analytics or attribution SDKs, and we never sell your data.
  • Online play needs a small amount of data: a player name, friend code, level and trophies, and, if you sign in, your progress saved in the cloud.
  • You can delete your account at any time in the Game or by email. See Delete your account.
  1. Camera and pose tracking
  2. What we collect
  3. What stays on your phone
  4. What other players see
  5. Why we use it
  6. Who handles data for us
  7. How long we keep it
  8. Your choices and rights
  9. Security
  10. Where data is processed
  11. Children
  12. Changes and contact

1. Camera and pose tracking

The Game asks for camera access so it can see your punches, uppercuts and dodges. Each camera frame is analysed in your phone's memory by an on-device pose model and then discarded. The model is built into the app; nothing is sent to us or anyone else for analysis.

You can turn camera access off in your phone's settings at any time. The Game cannot be played without it.

2. What we collect

DataWhenWhat it is
Player profileWhen you open online featuresPlayer name (a random “Fighter 1234” until you change it), friend code, chosen fighting-style avatar, level, trophies, wins, losses and draws, account creation date.
Guest IDPlaying online as a guestA random ID created by the Game on your phone. It is not a hardware or advertising ID. It is removed if you upgrade to a full account.
Email accountIf you sign up with emailYour email address and your password, stored only as a salted scrypt hash.
Apple or Google sign-inIf you sign in with Apple or GoogleThe account identifier Apple or Google gives us. From Google we also receive your email address and name; from Apple only the name you choose to share.
Cloud saveSigned-in accounts only, while you playYour game progress, items and settings, plus training data: daily minutes, punches and dodges, punch-test results, totals, calibration numbers and your body weight if you entered it.
Friends, blocks and reportsWhen you use themWho you are friends with or have blocked. A report contains who reported whom, the duel and a short reason.
Arena recordingsAfter an Arena duel with at least three punchesThe timing of your punches (when, which punch, which hand), how many you dodged, and a copy of your name, avatar, level and trophies at that moment. No video.
Password resetWhen you ask to reset your passwordYour email address and a one-time 6-digit code (stored as a hash, valid for 15 minutes), sent to you by email.
PurchasesWhen you buy somethingPayments are made through the App Store or Google Play; we never see your card details. We receive which products you own and your subscription status, linked to your account ID.
Support emailsWhen you write to usYour email address and whatever you write.
Technical dataEvery request to our serverYour IP address, used briefly in memory to limit abuse (for example too many sign-in attempts) and not stored. Our server log notes events such as sign-ins and duels with a shortened account ID and your player name.

We do not collect your contacts, location, photo library, health app data, advertising ID or device identifiers. Body weight is optional: it is only used to estimate calories, and you can leave the default value.

3. What stays on your phone

Settings → Reset progress clears the save on your phone. Uninstalling the Game removes everything stored on the phone.

4. What other players see

Choose a player name that does not reveal personal information. You can change it in the Game.

5. Why we use it

PurposeLegal basis (EEA / UK)
Running the Game: accounts, cloud save, friends, duels, the Arena and leaderboardsPerformance of our contract with you (the Terms of Use)
Estimating calories from the weight you enterYour consent, given by entering it; you can change it or reset it at any time
Password reset emails and answering support requestsPerformance of our contract
Keeping the Game fair and safe: rate limits, reports, blocks, logsOur legitimate interest in protecting players and our service
Purchases and subscriptionsPerformance of our contract; legal obligations for accounting

6. Who handles data for us

We do not sell or rent personal data and we do not share it for advertising. These providers process data on our behalf, only to run the Game:

ProviderWhat forWhere
Fly.ioHosts our game server and databaseFrankfurt, Germany
ResendDelivers password reset emailsIreland (EU)
CloudflareDomain name service and forwarding of emails sent to our addressesGlobal network
GoogleOur support mailbox; Google sign-in; Google Play purchasesGlobal
AppleSign in with Apple; App Store purchasesGlobal
RevenueCatKeeps track of purchases and subscription status for your accountUnited States
Unity TechnologiesThe game engine may send basic, non-identifying information about your device's hardwareGlobal

We may also disclose information if the law requires it, or to protect players, the public or our rights.

7. How long we keep it

8. Your choices and rights

Depending on where you live (for example the EEA, the UK or California), you have rights to access, correct, delete and port your data and to object to or restrict its use. You can also complain to your local data protection authority. We do not sell or “share” personal information for cross-context behavioural advertising as defined by Californian law.

9. Security

All traffic between the Game and our server is encrypted (HTTPS). Passwords are stored as salted scrypt hashes, sign-in tokens and reset codes as one-way hashes. Access to the server is limited to us. No system is perfectly secure, so please use a password you don't use elsewhere.

10. Where data is processed

Our server and database are in Frankfurt, Germany. Some providers listed above are based in the United States or operate worldwide, so data may be processed outside your country. Where the law requires it, these transfers are covered by the providers' data processing terms, including standard contractual clauses.

11. Children

The Game is made for a general audience and is not directed at children under 13. We do not knowingly collect personal data from children under 13 (or the higher age of digital consent in your country) without a parent's permission. If you believe a child has created an account, write to privacy@monsterko.app and we will delete it.

12. Changes and contact

We will post any change to this policy on this page with a new effective date, and tell you in the Game about important changes.

Questions or requests: privacy@monsterko.app. Kudbi Enterprise, Kazakhstan.